After modeling Sonic the Hedgehog, I wanted my next character model to be from the same franchise but with a more complex design. I chose Lanolin the Sheep from the IDW comic series. First part of sculpt completed in ZBrush and further details were completed in Blender. Low-poly retop done in Blender. Normals baked and textures created in Substance Painter. Beauty renders done in Unreal Engine. Cover render captured from Sketchfab.
Character owned by SEGA.
Check out the final model here!